![]() I do enjoy it but again, the experience may be too frustrating to some players. It's free though so you can try it out without risk. I rather enjoy super grindy games but it's a game that intentionally stacks everything against player progression in such an extreme way as to frustrate you into purchasing premium or paying real money for in-game currency. FP is the better, more balanced game but RF4 has tons of potential. I think FP has a much better casting and hook setting mechanic but RF4 has way more stuff (to waste your extremely hard to earn money on). ![]() But you can develop skills to make your own lures though they don't appear to be very effective so it hardly seems worth spending skill points on, since you only get one point per level. I honestly doubt there are people who can repeatedly fail to roll bread into balls. Some of this doesn't make sense or are things that don't really require skill. You literally can't even control where you cast until your spend points in "casting." Using every type of lure has it's own specific skill. Can be fin trying to juggle three rigs at once.Įverything seems to be chance based and require specific skill (such as making bread balls) and at the start your skill is low and you're terrible at everything. This at least makes it a bit easier to make money in game and can be fun when fish get so active that you literally can't reel them in fast enough. You can fish with three poles simultaneously by setting them down on pegs (which fortunately you don't need to buy). Fixed line rigs, bolognese float rigs, spin rigs, jerk rigs, casting rigs, rigs, rigs, rigs! If you ask me it's thorough but overly complicated but any type of fishing you wanna do, this game has it. ![]() The game also has dedicated bottom fishing rigs that you can set down on the ground and have bells to alert you when a fish is on. Effective end tackle, hooks and lures are crazy expensive so having this happen is often very costly.Įverything in the game is designed to suck up your silver like a sponge. Server-client lag can cause the physics engine to miscalculate line stress and insta-break your line. Only at much higher levels can you target other fish but if you like catching hundreds of half kilogram carp, then this is your game. Most of the fish species seem to be carp and though there are many varieties, they all behave exactly the same except for nibble patterns. This is entirely out of your hands and fails often enough to be quite frustrating.Ĭarp, carp and more carp. You simply start reeling in and the game decides whether or not to set the hook. Good quality hooks can cost upwards of 50 silver or more for a single hook, and even those are not guaranteed to allow fish to escape. ![]() Lower quality hooks allow fish to "get away" for no apparent reason. Fighting a large fish can take a long time so it's important not to run out of energy lest you be rendered incapable of landing the fish.Įnd tackle like lures and hooks have a "quality" star rating. Drinking alcohol gives a slight XP bonus while other foods and drinks, like coffee and tea warm you during rainy weather and raise your comfort meter while also increasing your energy bar. Fortunately you can alt+F4 to avoid line breakage and all your stuff will still be there when you log back on. It's common to spend several days in real time grinding enough silver to purchase a new reel or something, only to have it utterly destroyed the first time you use it. Often large fish will get hooked and very quickly break your gear. The game has weather conditions that effect bite rates and player comfort, which can effect player energy and concentration causing you to lose fish or fail to have enough energy to reel in or lift the pole. If your angler dies, you lose everything and must create a new account and start over from scratch. Your avatar (angler) has a hunger meter and must purchase and eat food or starve and die. You can buy things but cannot sell anything other than the fish you catch, which are pretty worthless (100 fish may earn you as little as 30 silver coins). Many aspects of the game require you to spend your silver coins on crafting ingredients only to fail the crafting roll and literally see your money wasted. Even using a spinning reel is off limits at early levels until you spend points on that skill. For instance, you can craft your own bait but in RF4 everything is a skill so you can literally fail to roll bread into balls due to low bait crafting skill. Tons of things that make no sense and seem to actively work against you making progress but there are other interesting features. If you think grinding levels is hard in FP then you're in for an even harder grind with RF4. I play RF4 and it's your basic free to play, pay to win game.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |